MAT 273. Graphics and Interface Programming

Students learn to develop programs that allow users to create, paint and display images. Also, they learn to use an object-oriented approach to develop cross-platform application programs with graphical user interface components such as windows, buttons, and menus that respond to events such as clicking the mouse or pressing a key. JAVA programming language is used as the medium. (Offered every semester.)
Prerequisite: Mathematics 272 and English 101.
3 hours, 3 credits
 
Course Description